Daz3d Michael Genesis Rating: 9,6/10 8499reviews
Daz3d Michael Genesis

I just compared several Textures from M4 with ur product on G3m. In my memories the old M4 Textures looked better on M4. Here i also see some kind of Stripes but on the genital himself and not the hip are.

Style, versatility, and attitude come together to create a hairstyle designed especially for Michael 5 and Genesis. This means it's compatible with ALL Genesis figures! Tens of thousands of downloads make Michael one of the most widely used 3D models by 3D. Daz 3D's vast content. The Genesis 8-based Michael 8.

And on a few also on the Area between Body and gen attachement. I think its not possible to solve this in a better way. Also the Seamcovers of the other product (when it still worked:-/) were not 100% perfect. I think its a good product and my recommendation is to buy it if u like the old M4s especially the Phoenix1966s are unique.

Thanks for answer and your awesome work, keep going and have a good time bye.

Hello!:) First of all I'm sorry if this has been asked already in the past, knowing that Genesis 1.0 is quite old right now. I've been on the hunt to replace the faithfull Michael 4 for a long time now and the more I look at Genesis 2 and Genesis 3 males, the less I like the physique or even the various face structures around. Michael 5 has that neat combo of hunk and sexy that I was looking for to replace my OC. The main issue is with his UV textures: I loaded genesis easily into poser, morph are all in place and everything checks, but not the texture maps. It seems that for some weird reason, Poser Material room treats the texture maps for michael 5 as they were V4 uv maps and they are all messed up.

I did test in Daz Studio and if you mess with the UV Map setting, you can reproduce the skew effect even in daz. Question is: is there a way to make Micheal 5 standard texture works inside poser or it is bound to stay in daz studio?

So far this is the only instance I had this sort of problem because with Freak 5 or even Genesis 2 figures, all works pretty much flawless:(. There should be poser companion files that you install as well that applies the textures to genesis. The companion files should have the script to change the UV to apply materials. M5 should have those files available to install, if you try to apply textures from Michael 4 from other products, you'll need to make poser companion files in DAZ Studio that will change the UV then apply the settings. I believe M#c4D may have a script as well that you can use that doesn't use DAZStudio, but I don't have a link. There should be poser companion files that you install as well that applies the textures to genesis.

The companion files should have the script to change the UV to apply materials. M5 should have those files available to install, if you try to apply textures from Michael 4 from other products, you'll need to make poser companion files in DAZ Studio that will change the UV then apply the settings. I believe M#c4D may have a script as well that you can use that doesn't use DAZStudio, but I don't have a link. I will have to double check because inside the Michael 5 pack that I have (it's the old pro bundle I think) there is no dson companion file for micheal 5, just the.exe and a ds metadata mumbo jumbo:) It works flawless inside daz studio, so that is a good start. Power Now Mobi.

There should be poser companion files that you install as well that applies the textures to genesis. The companion files should have the script to change the UV to apply materials.

M5 should have those files available to install, if you try to apply textures from Michael 4 from other products, you'll need to make poser companion files in DAZ Studio that will change the UV then apply the settings. I believe M#c4D may have a script as well that you can use that doesn't use DAZStudio, but I don't have a link. I will have to double check because inside the Michael 5 pack that I have (it's the old pro bundle I think) there is no dson companion file for micheal 5, just the.exe and a ds metadata mumbo jumbo:) It works flawless inside daz studio, so that is a good start. There are companion files for it in your product library.